Wednesday, February 2, 2011

Week 3 Update

Objectives:
  -Ships -> Lock down small ship => create model sheet figure out medium & large ships

  -Weapons -> Lock down weapon types, stages, & upgrades  => create model sheets

Weapons:

Turret
Heavy Turret
Mounted Cannon (Energy)
Missiles/Rockets
Laser

Upgrades:

Turret:                  Lv1 Machine Gun, Round Burst
                            Lv2 Auto Fire, Faster Rate of Fire
                            Lv3 Explosive Rounds, Proxy

Heavy Turret:       Lv1 One Shot Reload
                            Lv2 Spread Shot (Alternate Fire ?), More Rounds
                            Lv3 More Rounds, Round Burst

Mounted Cannon: Lv1 Charged Shot
                            Lv2 Shorter Charge, Stored Charge
                            Lv3 Ignore Defense, Pierce Percentage

Laser:                   Lv1 Stream of Energy
                            Lv2 Faster Recharge, Wider Beam
                            Lv3 Alternate Fire, All At Once, Pierce Percentage

Rockets:               Lv1 Shoots Straight
                            Lv2 Burst of Rockets, Clusters
                            Lv3 More Rockets, Proxy

Missiles:              ?


Power Ups:          Repair
                            Speed
                            Shield
                            Energy Restore
                            Weapon Power Up
                            Rate of Fire

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